From an idea to a launched creative platform

From an idea to a launched creative platform

From an idea to a launched creative platform

I led Artingle’s product design from 0 to 1, bringing portfolios, jobs, community, and collaboration into one platform for creatives—with opportunities to work together even without a budget. When our developers left the project, my CEO and I took on implementation using Claude Code, reviewed each screen, and met our original launch date.

I led Artingle’s product design from 0 to 1, bringing portfolios, jobs, community, and collaboration into one platform for creatives—with opportunities to work together even without a budget. When our developers left the project, my CEO and I took on implementation using Claude Code, reviewed each screen, and met our original launch date.

I led Artingle’s product design from 0 to 1, bringing portfolios, jobs, community, and collaboration into one platform for creatives—with opportunities to work together even without a budget. When our developers left the project, my CEO and I took on implementation using Claude Code, reviewed each screen, and met our original launch date.

MY ROLE

MY ROLE

MY ROLE

Cofounder &

Chief Design Officer

Cofounder &

Chief Design Officer

Cofounder &

Chief Design Officer

TOOLS

TOOLS

TOOLS

Figma

Figjam

Miro

Figma

Figjam

Miro

Figma

Figjam

Miro

TIMELINE

TIMELINE

TIMELINE

Aug 2025 - current

Aug 2025 - current

Aug 2025 - current

TEAM

TEAM

TEAM

Founder/CEO
2 Engineers
4 Design interns (led by me)

1 Founder/CEO
2 Engineers
4 Design interns (led by me)

Founder/CEO
2 Engineers
4 Design interns (led by me)

THE WHOLE PRODUCT

THE WHOLE PRODUCT

THE WHOLE PRODUCT

Four creative needs. One connected experience

Four creative needs. One connected experience

My cofounder, a cellist, needed a designer, a photographer, and a venue to release an album. His contact list could only take him so far.

My cofounder, a cellist, needed a designer, a photographer, and a venue to release an album. His contact list could only take him so far.

My cofounder, a cellist, needed a designer, a photographer, and a venue to release an album. His contact list could only take him so far.

That became the starting point for Artingle. Through 50+ interviews across five creative segments, I heard recurring needs around finding people, showing work, and getting projects started. I translated that broad idea into five clear places to go.

That became the starting point for Artingle. Through 50+ interviews across five creative segments, I heard recurring needs around finding people, showing work, and getting projects started. I translated that broad idea into five clear places to go.

That became the starting point for Artingle. Through 50+ interviews across five creative segments, I heard recurring needs around finding people, showing work, and getting projects started. I translated that broad idea into five clear places to go.

The portfolio sits inside My Account, along with background and collaboration offers

The portfolio sits inside My Account, along with background and collaboration offers

The portfolio sits inside My Account, along with background and collaboration offers

DECISION 1 / PRODUCT STRUCTURE

DECISION 1 / PRODUCT STRUCTURE

Connect the person, the work, and the opportunity

Someone considering a collaborator needs more than a job title. They need to see the work and understand what that person can contribute.

Someone considering a collaborator needs more than a job title. They need to see the work and understand what that person can contribute.

Put the work in context

Put the work in context

I grouped About, Portfolio, and Collaborate within the same profile so visitors could explore background, work, and available offers together.

I grouped About, Portfolio, and Collaborate within the same profile so visitors could explore background, work, and available offers together.

Make contributions visible

Make contributions visible

Portfolio entries include team credit. This helps explain who was involved, rather than presenting the project as one person’s work.

Portfolio entries include team credit. This helps explain who was involved, rather than presenting the project as one person’s work.

DECISION 2 / PARTICIPATION

DECISION 2 / PARTICIPATION

Make room for creatives without a budget

Our first collaboration model assumed people could pay. That left out some of the creative students we wanted to reach.

Our first collaboration model assumed people could pay. That left out some of the creative students we wanted to reach.

I proposed Creative Exchange alongside Paid projects. The design needed to explain what each person would contribute before they committed.

I proposed Creative Exchange alongside Paid projects. The design needed to explain what each person would contribute before they committed.

THE TRADE-OFF

Exchange generates no direct transaction fee but still needs support. We chose to explore whether it could help people build experience and credibility for paid work later.

DECISION 3 / INTERACTION

DECISION 3 / INTERACTION

Make the brief understandable outside design

Finding the next step wasn’t enough. People needed help defining the work.

Finding the next step wasn’t enough. People needed help defining the work.

In moderated testing with eight creatives across four disciplines, including two chefs, I found that project terms were getting lost in chat. The chefs struggled to formalise the agreement.

In moderated testing with eight creatives across four disciplines, including two chefs, I found that project terms were getting lost in chat. The chefs struggled to formalise the agreement.

WHAT CHANGED

WHAT CHANGED

I introduced a structured brief and field guidance. In the second round, the chefs found and completed it. That supported keeping the structure and continuing to test the language across disciplines.

I introduced a structured brief and field guidance. In the second round, the chefs found and completed it. That supported keeping the structure and continuing to test the language across disciplines.

DESIGN TO LAUNCH

DESIGN TO LAUNCH

DESIGN TO LAUNCH

When our developers left, we took on the build

When our developers left, we took on the build

My role expanded from designing the experience to helping implement it.

My role expanded from designing the experience to helping implement it.

My role expanded from designing the experience to helping implement it.

01

01

01

Two weeks spent searching

Two weeks spent searching

Two weeks spent searching

We started with two developers. After they left the project, my CEO and I spent two weeks looking for replacements

We started with two developers. After they left the project, my CEO and I spent two weeks looking for replacements

We started with two developers. After they left the project, my CEO and I spent two weeks looking for replacements

02

02

02

A decision to try building

A decision to try building

A decision to try building

Claude Code made it accessible enough for us to attempt implementation ourselves. We took on the remaining development together using AI-assisted coding

Claude Code made it accessible enough for us to attempt implementation ourselves. We took on the remaining development together using AI-assisted coding

Claude Code made it accessible enough for us to attempt implementation ourselves. We took on the remaining development together using AI-assisted coding

03

03

03

Reviewing every screen

Reviewing every screen

Reviewing every screen

We audited the screens one by one as we worked through the build. I was now involved in both the design and its implementation

We audited the screens one by one as we worked through the build. I was now involved in both the design and its implementation

We audited the screens one by one as we worked through the build. I was now involved in both the design and its implementation

THE RESULT

THE RESULT

THE RESULT

We met the original launch date without developers on the team. Taking on implementation helped us keep the launch on schedule after the two-week search.

We met the original launch date without developers on the team. Taking on implementation helped us keep the launch on schedule after the two-week search.

We met the original launch date without developers on the team. Taking on implementation helped us keep the launch on schedule after the two-week search.

LAUNCH & LEARNING

LAUNCH & LEARNING

LAUNCH & LEARNING

A launched product. The start of learning

A launched product. The start of learning

SHIPPED

SHIPPED

SHIPPED

Mobile & web

Mobile & web

Mobile & web

Launched on the original schedule

Launched on the original schedule

Launched on the original schedule

EARLY ADOPTATION

EARLY ADOPTATION

EARLY ADOPTATION

90+ creatives

90+ creatives

90+ creatives

Joined in a month, without paid acquisition

Joined in a month, without paid acquisition

Joined in a month, without paid acquisition

Those sign-ups are an early signal. The next question is whether people return, find useful opportunities, and complete projects.

Those sign-ups are an early signal. The next question is whether people return, find useful opportunities, and complete projects.

Those sign-ups are an early signal. The next question is whether people return, find useful opportunities, and complete projects.

I want to measure portfolio publishing, community participation, job-application clicks, and completed collaborations—and understand how people move between those activities.

I want to measure portfolio publishing, community participation, job-application clicks, and completed collaborations—and understand how people move between those activities.

I want to measure portfolio publishing, community participation, job-application clicks, and completed collaborations—and understand how people move between those activities.

DECISION 1 / PRODUCT STRUCTURE

Connect the person, the work, and the opportunity

Someone considering a collaborator needs more than a job title. They need to see the work and understand what that person can contribute.

Put the work in context

I grouped About, Portfolio, and Collaborate within the same profile so visitors could explore background, work, and available offers together.

Make contributions visible

Portfolio entries include team credit. This helps explain who was involved, rather than presenting the project as one person’s work.

DECISION 2 / PARTICIPATION

Make room for creatives without a budget

Our first collaboration model assumed people could pay. That left out some of the creative students we wanted to reach.

I proposed Creative Exchange alongside Paid projects. The design needed to explain what each person would contribute before they committed.

THE TRADE-OFF

Exchange generates no direct transaction fee but still needs support. We chose to explore whether it could help people build experience and credibility for paid work later.

DECISION 3 / INTERACTION

Make the brief understandable outside design

Finding the next step wasn’t enough. People needed help defining the work.

In moderated testing with eight creatives across four disciplines, including two chefs, I found that project terms were getting lost in chat. The chefs struggled to formalise the agreement.

WHAT CHANGED

I introduced a structured brief and field guidance. In the second round, the chefs found and completed it. That supported keeping the structure and continuing to test the language across disciplines.

Artingle took me from shaping the product to helping build it—and staying responsible for the experience through launch.

Artingle took me from shaping the product to helping build it—and staying responsible for the experience through launch.

More Projects

More Projects